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About Me

My Story

I always sought opportunities to be in the gaming Industry, and as it turned out, I was a quick learner in the field of 3D Artwork. I've always been knowledgeable on computers, and various Software, but I never put my mind to the grindstone when it came to art, I usually only used it as a hobby. That was until I got invited to Moonrift Entertainment to design Videogames. Upon my first year there I learned how to use Software like Blender and Krita to create Assets for projects our team worked on. A few months is all it took for me to become a confident 3D artist, especially when it came to creating 3D models. Best part: it was fun. Despite the self-teaching approach I took, I gained and retained enough knowledge to actually help teach others around me. To this day, I use Blender to create various scenes, and i still have a lot of fun doing it.

My Dream

What is my dream to come about from this Artwork of mine?

I hope to make amazing scenes, stories, and characters that can make people happy. It doesn't matter if it be a Videogame, an Animation, or just an image that makes your jaw drop, I wanna create more. If I could make this my permanent career that would be my ultimate goal.

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Professional History

Past Positions

MoonRift 3D Artist

2020 - 2021

-Hiatus-

2021 - ...

I am a 3D artist, in charge of making Game-ready 3D assets as well as assisting with Textures and Game Design Concepts.

Story Writer, Art direction, and Art consultant for various projects & teams

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